Takeaways from this project:
1) Nothing is perfect the first time.
I was pleasantly surprised with the feedback and suggestions from the usability test. Having a new set of eyes interpret my work is helpful because it allows room for improvement. As a young designer, I aspire to grow and take in tips on what can make a faulty product better. Finding better solutions from constructive criticism is a skill and I want to take that with me as I move forward with other projects in the future.
2) Consistency is important
As a designer, I find it easy to have so much creativity that I forget to go back to the basics and make sure I am not designing outside of the limitations I am given for a project. The client is priority and sometimes ideas may not align with what the client is looking for or the client may ask for things that are not possible within the realm of solutions. Being consistent with the MVP and making sure I can back my designs up by research is essential to creating successful wireframes and prototypes.